9.04.2011

Mutant Lord // Slithe [w.i.p.]













NEW POSE AND NEW CLAY SHADER


Got caught up with the idea while sculpting the variates

Slithe.laundrycomplex


"""
        result = []
        sel = MC.ls(sl = True)

        #check for none
        if not sel:
            return result

        #create list of Slithe Variates 
        for obj in sel:
            result.append(Xform(obj))

        self.data[slithe] = result